Tuesday, June 9, 2009

ACC Internet Cribbage

The American Cribbage Congress (ACC) has an internet cribbage division. In theory it's a great idea. You can imagine it as a way to expand the membership base and reach people who know and play cribbage, where they are playing, who may not know specifically about the ACC. There's also the potential appeal of a different demographic the ACC would benefit from.

However, the ACC's current internet implimentation falls short on a number of fronts in my opinion. First and foremost is the ability to find it. The ACC plays on Game Colony, and the ACC had a special "hidden" room built just for them, that you can only get to from the ACC website. So now the idea is open to only a handful.

From there, they set a very narrow schedule (which is obviously resource constrained) with a huge of number of tournaments that count towards winning, which means almost no one can achieve the number, meaning the winners are simply who play the most. I realize it's difficult to schedule for all coasts, but there's an odd balanace between admitting it's hard to make tournaments and a large number needed to be competitive.

Finally, the site itself, Game Colony, is quite unrealistic for cribbage. The cut card is just histerical sometimes. It seems to me that every other game ends in a skunk.

The ACC has a very nice concept on its hands, and with a small number of key improvements, I think the program could grow nicely.

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